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2015 Minors Rules

2015 BAA MINOR LEAGUE SPECIAL RULES
PRE-GAME REVIEW

  • 2015 Cal Ripkin Rules apply.
  • Home team is responsible for pre-game field preparations. Infield/Warm-up begins 25 minutes prior to the game time. Home team goes first for 10 minutes, visitor second for 10 minutes. If a team begins warm-ups late, they may not extend warm-ups to make-up for lost time. Use it or lose it.
  • Home team is required to provide game balls.
  • Manager, two coaches and scorer ONLY are allowed in dugouts.
  • ONLY managers are allowed to have discussion with the umpire. All other coaches should remain in the dugout.
  • Time out must be called to question any call.
  • Balls and strikes may not be disputed.
  • Appeal plays must occur when time is IN.
  • The umpire’s decisions are final.
  • Both Home and Away teams are responsible for post game field grooming and clean up.
  • Darkness: Umpires will consult with coaches before calling a game for darkness or weather. Player safety will be the primary consideration. Umpire’s decision is final.
  • Time limit for games is 2 hours on field where game is scheduled to begin immediately following any game, upon completion of last inning started before 2 hour time limit.
  • Winning team manager or designee reports results before midnight of date of game to Brett Doehler, brettd25@comcast.net the score and innings pitched (name of pitcher and number of innings).


Important BAA Minor League Rules:

  • Forfeit: Games are forfeited if a team of 8 players cannot be fielded within 15 minutes of the game’s scheduled start time and 8 players must be present to complete an official game.


Playing Time:

  • All players must play in the field for 9 outs or half of the game.
  • Players on the field when four runs are scored are credited with three defensive outs.
  • There is a continuous batting order. Late arrivals bat at the end of the order.
  • Unlimited/free defensive substitutions.
  • Four outfielders are used defensively.
  • Injured players may be removed from the line-up without penalty.
  • Players should have the opportunity to play every position.


Regular Season Special Rules:

  • Stealing Home: Base runners may only steal home once per inning.
  • 4-Run Rule: Each team may score 4 runs per inning max. except in the last inning when the 9 batter rule is in effect.
  • Baserunning: Play stops if serious injury is suspected. Runners are placed where the umpire believes they would have reached if the play continued without interruption.
  • Baserunners MAY NOT go outside the lines unless they are trying to avoid a tag. The baseline is three feet on either side of a straight line between bases. It is LEGAL for the base runner to return to first base in fair ground provided he makes NO move to advance to second.
  • All runners must slide or avoid contact on tag plays beyond first base.
  • Sliding: All runners must try to slide OR AVOID CONTACT at any base, except first, if there is a play on that runner. A player will be automatically called out if the umpire feels he or she should have slid to avoid contact.
  • Leads & Steals: Runners must remain on their bases when the pitcher has the ball on the rubber. Runners must wait until the ball has reached the home plate before attempting to steal.
  • INFIELD FLY RULE IS NOT IN EFFECT.
  • Slaughter rules: If a team is leading by 10 runs after four complete innings, the game is over.
  • Continued Games: If a game is continued to another day, any player not available at the time of the original game is eligible to play. He or she will be add to the end of the batting order and may be inserted into the field at the manager’s discretion.
  • 9-Batter Rule: Only 9 batters allowed per team in the last inning. In the last inning, play will stop if the defense has control of the ball at home plate before the runner reaches third base. If the play is generated by the 9th batter putting the ball in play. If the ninth batter comes to the plate with fewer than two outs, there is automatically two outs only if the next out is caused by the batter putting the ball into play, striking out, fouling out or being called out for interference. Actual outs are counted when the next out is generated by a runner attempting to steal. Games that are ended by virtue of this rule may still be “completed” without changing the outcome of the game for purpose of giving the losing team a sense of closure.

 
Pitching Rules:

  • Each player is allowed to pitch 6 innings per week.
  • Pitching week begins on Friday morning.
  • If a player pitches more than 3 innings in one game, he or she must have three full days of rest before pitching again.
  • If a player pitches three innings or less, he or she may pitch on consecutive games only if the second game starts at least 24 hours after the first one.
  • One legal pitch equals one inning for all pitchers.
  • Coaches are responsible for tracking all innings for pitchers and settling any “innings” disputes among themselves.
  • A pitcher, once removed, cannot return as a pitcher in the same game.
  • Pitcher Wildness: If a pitcher hits 3 players in one inning or four in a game, he or she must be removed from the mound. If a pitcher intentionally hits a batter, the pitcher is ejected from the game.
  • No intentional walks.
  • Balks will be called, but there is no penalty.


Guidelines:


Although we use “innings pitched’ as our standard for pitchers, the number of pitches is as important. There should be someone tracking the number of pitches each pitcher throws in each game. The number of pitches for ages 9-10 generally should not exceed 65 pitches in one day. A good estimate should be being tracked in the book by the coaches.

EJECTIONS

Managers are responsible for the conduct of their players, parents and fans of their teams. After a warning by the umpire, any of those people may cause a forfeit of the game if in the umpire’s opinion that person’s actions interfere with the game. Umpires may eject players, fans, coaches, and managers if he or she feels the conduct was inappropriate and may instruct the team manager to remove any ejected player, coach, or fan to an area that cannot be seen from the field of play. If a coach is ejected, the manager is ejected also.

All coached and managers should conduct themselves in a professional manner.

Sportsmanship is required at every game.

 
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